Check Up: Diablo III – Rise of the Necromancer (Patch 2.6.0)

It’s been a little over six months since I last checked in on the status of Diablo III. At the time, the game was just getting into it’s ninth “season” and the Diablo Anniversary event was in full swing. Now, Diablo fans have something new to celebrate. Just in time for Season 11, Blizzard has a released a new batch of paid DLC for Diablo III called Rise of the Necromancer. I call it DLC because the content does come at a cost and it’s contents are a bit more extraordinary than what you’d find in a mere patch, but also less than what you’d expect from a full expansion.

Essentially, for the cost of $15.00, you gain access to the new Necromancer character class, and all of the fluff that comes with it, but there are no new levels or main storyline content. The purchase does include a few cosmetic items as well. (A portrait frame and a pet).

Personally, I feel like this is a fair asking price from Blizzard. Asking $15.00 from players who are already well invested in the game is reasonable. But if you’re new to Diablo III or considering buying it in the future, it may be best to wait and see if there is going to be an “all-in-one” collection. But, if you’re impatient the existing Battlechest collection only costs $20. That includes the base game and expansion. So even if you purchased that and Rise of the Necromancer, you’re only out $35 total, which if we’re being honest, is a more than acceptable price for a full game of this quality.

Just like any other class in Diablo III, the Necromancer comes complete with it’s own skill tree, item drops and audio dialogue. So, this class is in no way a cheap tack-on. In fact, I found the Necromancer to be a the perfect fit into the Diablo III universe. I daresay that it might be my favorite class in the game! It has arrived just in time for the upcoming season. So, seizing this opportunity, once Season 11 starts, and friend and I plan to play through the game again as Necromancers. So, if you have similar plans (and I’m sure many do), feel free to look for me.

My final thoughts on this release are as follows: considering the  success that this DLC release has brought Blizzard, I can only wonder if they plan future releases using this model. Diablo III is now several years old, but it remains popular and profitable. Perhaps future add-ons to the game will come in the form of piecemeal DLC like this. Aside from character classes, maybe we’ll see new storyline areas or other paid content in the future? Blizzard has been very hush hush on such matters in regards to Diablo III, but we know from other games like Overwatch or even World of Warcraft that they tend to embrace paid content. We’ll have to see.

Check Up: Diablo III (Patch 2.4.3)

It’s been almost three years since my review of the Diablo III expansion pack, Reaper of Souls. But the game is still going strong. In fact, due to a recent update I decided to provide a “check up” on the status of the game.

Since Diablo III’s initial release, the game has gone through a number of changes. We’ve seen the removal of a few controversial features, a full expansion set, and even a port of the game to home consoles.  Throughout all this time, Diablo III has managed to stay relevant through a series of patches that not only fix bugs, but add exclusive items and loot that are typically only available for a limited time.

Most players manage to complete the game’s main story rather quickly. It’s the game’s “Adventure Mode” or Seasonal challenges that really seem to gather the most attention.  At the time of this writing, Diablo has just launched it’s ninth season. What are seasons? Well, a “season” in Diablo III is a chance to start the game over from the very beginning. You create a new character and tackle the game from the ground up. What’s special is, when playing a seasonal character, you have the chance to earn exclusive season-only items. When the season is over, your character and all of their seasonal loot are converted back to your main savefile.

This is something that has really taken off with players. I’m ashamed to admit, that I really have not taken full advantage of this feature. Yes, I’ve tinkered around with seasonal characters in the past, but I’ve never really given it the attention that it deserves. As a result, I’ve missed out on some great stuff.

But, even if you’re like me, and never really dabbled in the seasonal or end game content for Diablo III, now is the time to take a second look. It’s the 20th anniversary of Diablo, and for a limited time, there’s a special Diablo 1-themed dungeon available to explore. This content includes exclusive achievements and loot.  This event is restricted to Adventure Mode, so players will be required to have completed the game before they can access it.  But even if you haven’t, there’s still time!

I recently started up my neglected copy of Diablo III just for this anniversary event and was floored at just how polished and mature this game has become over the years. If you’re a fan and haven’t paid much attention to this title recently, now would be a great time to jump back in. Everything we love about Diablo is still here, and it’s better than ever.

Review: Diablo III

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*note: For those that wish to find me in-game, my BattleTag is BaconMage#1654
*** THIS REVIEW HAS BEEN SUPERSEDED SINCE THE RELEASE OF AN EXPANSION ***

After nearly 12 years of waiting, Blizzard finally released the next chapter in the Diablo series. Diablo III went on the market around the same time I started this blog. Naturally, everything else on Earth stopped for me as I dived into the pits of hell one more time.

This title resumes twenty years after the end of Diablo II, this time the player assumed the role of “The Nephalim” a hero who arrives in the town of Tristram to investigate recent reports of a strange meteor. In Diablo III players can choose to create a character from the following class options: Witch Doctor, Barbarian, Wizard, Monk and Demon Hunter. As the plot unfolds, the player explores environments such as dark dungeons, disease infested sewers, war torn strongholds and even heaven and hell itself.

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The play style is similar to the previous games. Crafting of new gear is done via NPC, and items can be purchased on a community-stocked auction house. Skills are handled much differently in this entry in the series. As players level up, new skill runes are unlocked which grant new abilities. This allows for quite a bit of customization. Players can experience with different builds to find a fit that’s right for them.

One of the more controversial aspects in Diablo III is the “always on” internet requirement. This makes teaming up with friends extremely simple. However, for those that wish to play solo, the game requires a broadband internet connection. So in situations where internet connectivity may be an issue, the entire game is unplayable. During release, the game servers encountered massive congestion, thus leading to queued timers and frequent game crashes. Players that simply wanted to enjoy the game on their own were understandably frustrated. Further controversy erupted over the announcement of an optional real-money auction house. Simply put, players can sell items from the game to other players in exchange for real-world currency. The argument has been made that this provides wealthier players with a strategic advantage over others.

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Graphically, the game is beautiful. It’s without a doubt the most visually appealing entry in the series. The audio and score for the game is equally appealing. This is another great game to play on rainy nights by candlelight. Content-wise, I have no complaints. The random levels, quests and encounters make for a unique experience each time you play. On a few occasions, I found the levels to be a bit longer than I like, and wished for things to hurry up and end. But this was not something I encountered enough to really be a problem. I found the environments and enemies in the game to exceed my expectations a bit. Many of the boss fights are very well done and create a great feeling of suspense and awe.

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In the age of Internet gaming, it’s easy to forget that this primarily a single player title. The online connectivity makes for a very unusual hybrid type of experience. In a sense, it’s sad to log in now, four months later, and see my friends list filled with people who have not logged in in over 100 days. Once beating the game, many players have simply moved on. Which, for a single player title, is not at all unusual. Despite this, Blizzard is still planning new content for Diablo III such as PVP combat. So perhaps, in the coming months an update of this review will be in order. Overall, however, I have to proclaim to be Diablo III to be worthy of a purchase. Especially for fans of the series.

Difficulty: Varies –  Again, several difficulty levels are unlockable as you progress through the game. A hardcore mode also exists as it did in Diablo II, giving you only one life. For those that like punishment, have fun trying to play the game on Inferno difficulty with a hardcore character. There will be tears.

Story: The best of all three games. Twelve years of development really gave Blizzard the time needed to create a storyline of epic proportions. Not to give anything away, but the character of Diablo does make a return, and the way this comes to pass will not disappoint. There’s a lot of nice throwbacks and easter eggs for those that are familiar with the older games.

Originality: There’s no mistaking this is a Diablo game. However, with the new skill and companion system, there’s enough fresh ideas in the game to keep things from getting stale.

Soundtrack: A beautiful score that is very fitting. In my opinion much better than the first two games. I actually have a copy of the soundtrack and find myself listening to it when writing or when I’m trying to get my creative juices flowing on some type of fantasy project.

Fun: The game can definitely be fun. At release a large number of issues caused a great deal of frustration. I was excited to the get the game home and play, only to find the servers down due to congestion. This, along with a few early bugs, really put a damper on things. Of course, now most of these issues are ironed out. Aside from the occasional gold farmer spamming the world chat window, there’s not too much to complain about. This title was designed with re-playability in mind, and if definitely succeeds.

Graphics: Absolutely lovely looking game. This one area where the game shines. Everything from the character sprites to the dynamic light looks stunning. This title is a huge improvement over the other entries in the series. Now…. if only they would redo those games on the new engine…

Playcontrol: Very similar to other titles in the series. Occasionally, during high energy battles and boss fights, I found it difficult to select the target. But aside from some occasional frustration, I found nothing to complain about.

Overall rating (out of four stars): 3 – Due to it’s troubled launch, and what I feel is a little overly-complex skill system, I cannot give this game a perfect score. It is a title that I certainly recommend, but I do feel that there was a bit more that could have been done to add some polish. I wish the game had an offline option, although I understand what Blizzard was trying to achieve with requiring connectivity. I’m not a fan of the real-money auction house, but it’s easy enough to ignore unless you live for online play. All that being said, Diablo III is an excellent title and well worth your dollars. It is a nice capstone to the series, and I hope to see an expansion of some sort in the future. At this point, I still feel that Diablo II offers the definitive Diablo experience. However, due to it’s age and inaccessibility it is hard for many new players to get started with it. I am looking forward to playing through Diablo III again with the release of the upcoming 1.05 patch.

 Available at retail and through Blizzards Online Store

Other Reviews In This Series:

Diablo –  Diablo IIDiablo III :: Reaper of Souls