Review: Diablo

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Taking a change of course for a bit to talk about one of the first PC games I remember purchasing for myself, Diablo. With the recent release of the long-awaited Diablo III, this is a franchise that really needs no introduction.

In the summer of 1997, as a highschool graduation present, my parents gave me the funds required to build my very own personal computer. Oh, I remember it well. It was a Pentium 166 MMX, with 16 megs of RAM. I had the purchased an OEM version of the OSR2 release for Windows 95… I was ready to go.

One of the first things I did after building my system was to catch up on a lot of great PC games I had missed over the last few years. I gobbled them all up. Duke Nukem, Quake, Heretic & Hexen, to name a few. Then one day at Media Play I came across the Diablo box and I was enthralled. Here was a game I could actually play online for FREE. I snatched it up and brought it home.

Diablo appealed to me almost instantly. It was a modern take on the classic dungeon-crawl games I loved so much. Essentially, there is a giant dungeon under the town filled with hordes of evil monsters and demons, and overflowing with riches and spoils beyond your wildest dreams. When creating your hero, your options are Warrior, Rogue or Sorcerer. Each had their own advantages and disadvantages. I felt right at home.

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The game was unique in that when donning a new suit of armor, or equipping a new weapon, you could actually see it on your character. That was a new, but welcome concept for me. Also, in a way, you never played the same game twice. The levels were created at random every time you started over. There was a bank of quests or tasks that would be shuffled out when you created a new game, so no two games were exactly alike. It was amazing.

Eventually, your character ventures down to deepest levels of the dungeon and discovers the shocking truth behind the terror that has enshrouded the town above. The game ends with your character defeating Diablo, one of the very Lords of Hell.

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The multiplayer portion of the game never appealed much to me. I found it extremely difficult to play with a friend using a modem connection, and attempts to play on Battle.net were fraught with lag. Not to mention that Battle.net was filled with cheating players. Ultimately, I enjoyed Diablo as a single player title.

Even today, I feel that there’s a lot to be offered by this now classic title. The game has a lot of atmosphere. The visuals mixed with the ambient soundtrack match the tone of the game perfectly. This is one you’ll want to play on a nice autumn night with the lights out, perhaps with only a candle burning on the desk. So, If you enjoyed Diablo III and want to see where it all began, or if you’re new to the series, I do recommend this title first. Not to mention the lore and myth that is the Diablo story, gets it start here.

Difficulty: Varies –  This title has a fairly accurate difficulty setting. Occasionally, you may find yourself swarmed by monsters, but there’s never much you can’t overcome on the standard setting… some of those harder modes… God help you.

Story: The storyline is revealed as you progress through the dungeon. Those players that skip through most of the text are missing out on quite a bit. For those that are willing to take the time to read and listen, you will certainly be rewarded.

Originality: Diablo really set the stage for a new type of dungeon crawl. It redefined what a hack and slash game based in a fantasy world could be. When first playing it, I was reminded a bit of the classic arcade game Gauntlet. But the similarities soon faded.

Soundtrack: Amazing. Simple, yet elegant ambient music. It really sets the mood for the game. The soundtrack is a work of art.

Fun: This game provided me with many hours of fun over the years. It’s a title that I’ve often found myself turning to again and again. I recently played through it a few months in anticipation of D3’s release and was surprised at how well it has stood the test of time. If you like dark scary dungeons and demonic monsters, this will be right up your alley.

Graphics: At the time it was released, the graphics were really top tier. There’s no 3D acceleration or dynamic lighting, so it certainly looks dated by today’s standards. However, it holds up quite well. Modern Vista, Win 7 and Win 8 systems experience a color issue when first booting the game, but there are work arounds  available to correct this.

Playcontrol: Point and click. It couldn’t be easier. I admittedly burned through a few mice over the years playing these games.

Overall rating (out of four stars):  3 Stars – Diablo is an excellent game. I do feel it had potential to be a bit more than it was. The network issues and online cheating became a large problem for many players. Many of “gaps” in the game were filled by the semi-official expansion known as Hellfire. But despite it’s few shortcomings, Diablo was a game changer in the PC world. Recommended.

Available today through Blizzard’s online store.

Other Reviews In This Series:

Diablo –  Diablo IIDiablo III :: Reaper of Souls

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